SINGLES MATCH: The standard match-type complete with official WAW rules.
WAYS TO WIN
- Pinfall: You can win by pinning your opponent for a three-count. Unless
otherwise stated, pinfalls only count in the ring and can be broken if either
competitor pinned makes contact with the ropes.
- Submission: You can force your opponent to tap-out to a submission or quit
(from pain). If unable to tap-out (slapping the canvas three times), a
competitor can verbally tap-out by saying "I quit" or answers
"Yes" to the referee when asked if they want to give up. Unless
otherwise stated, submissions only count in the ring and can be broken if
either competitor makes contact with the ropes.
- Knock-Out: Referee drops the hand of your opponent three times. Unless
otherwise stated, a referee will not raise a competitor's hand to test
consciousness unless both competitors are in the ring and not in direct contact
with the ropes.
- Technical Knock-Out: Opponent literally goes unconscious
- Count-Out: Opponent is unable to stand on his two feet before the referee can
count to ten.
- Ring-Out: Opponent is outside the ring for a ten-count.
- Disqualification: Opponent is disqualified for any of the following reasons:
interference in your opponent's favor, refusing to release an illegal hold, use
of a foreign object, attacking the groin area, assaulting the official, or
refusing to attempt a pinfall.
STIPULATIONS WHICH CAN BE ADDED TO ANY MATCH TYPE
No Disqualifications: Competitors cannot be disqualified for
interference, use of a foreign object, attacking the groin area, or assaulting
the official. No holds are barred from use. No count will take place for
being outside the ring. The match can, however, be thrown out or end in
"No Contest" for refusing to attempt a pinfall.
Falls Count Anywhere: Pinfalls, submissions, and knock-outs will be valid
and sanctioned anywhere, not just in the ring. This stipulation also eliminates
rope-breaks.
ELIMINATION MATCH: An elimination match has the same rules as a Singles
Match except that is features three or more competitors. Competitors are
eliminated by pinfall, submission, knock-out, count-out, technical knock-out,
or disqualification until only one remains. The last man not having been eliminated
is the winner.
SUDDEN DEATH: A Sudden Death has the same rules as a Singles Match and
features three or more competitors like an Elimination Match, but there are no
eliminations. As soon as a competitor is defeated by pinfall, submission, or
knock-out, the competitor who held the winning pin or submission is declared
the winner. Because the match requires one winner and no eliminations can
occur, the match cannot end by count-out, knock-out, or disqualification,
however, falls count only in the ring..
TAG-TEAM MATCH: A tag-team match features two teams of two each or more
(there must be the same number of competitors on each team). Only one
competitor from each is team is legal at any given time until they tag-in
another competitor from their team by making contact, or, if the legal competitor
from a team exits the ring. Once a tag is made, the competitor who tagged-out
has five seconds of legal time in the ring. Anyone not legal must remain at a
designated post, standing on the apron, and cannot be tagged-in unless making
contact with their designated post. An "illegal" competitor entering
the ring or attacking the opposing team could be deemed
"interference" by the referee, and the associated team could be
disqualified. A team can win by pinfall, submission, knock-out, count-out,
technical knock-out, ring-out, or disqualification. A single member of a team
losing causes the entire team to lose and the match is over.
ELIMINATION TAG-TEAM MATCH: An Elimination Tag-Team Match is basically
the same as a Tag-Team Match except that, when a member of a team is defeated,
the defeated competitor is eliminated, but the match continues until every
member of a team is defeated. This type of match is primarily used at WAW's
Special Event, "Annihilation."
TEAM MATCH: A Team Match has the same basic rules as a Tag-Team Match
except that there are no tags. All competitors from both teams are legal and a
team wins when a member of the opposing team is defeated.
HANDICAP TAG-TEAM MATCH: A Handicap Tag-Team Match has the same basic
rules as a Tag-Team Match except that the teams do not have equal members.
Usually, it would be one competitor fighting against a tag-team. Once a member
of a team is defeated, the match ends.
HANDICAP ELIMINATION TAG-TEAM MATCH: A Handicap Elimination Match is
basically the same as a Handicap Sudden Death except that when a member of a
team is defeated, the defeated competitor is eliminated, but the match
continues until every member of a team is defeated.
HANDICAP MATCH: Similar to the handicap tag-team match except that no tags are required and usually takes place in a one-on-two
situation.
HANDICAP ELIMINATION MATCH: Similar to a handicap match, except that all
members of a team must be eliminated.
BATTLE ROYAL: A Battle Royal features two or more competitors who must
eliminate their opponents by forcing them out of the ring. An
elimination occurs when a competitor comes into contact with the mats or
floor surrounding the ring. The competitor last standing, not having been
eliminated, is declared the winner. This type of match is used primarily at
WAW's Special, "Lord of The Ring."
GAUNTLET MATCH: A Gauntlet Match has the same basic rules as a singles
match except that, once a competitor is defeated, the defeated competitor is
eliminated, but the match continues as a new competitor immediately replaces
the eliminated one. Only two people may occupy the ring at a time. To qualify
as a Gauntlet Match, three or more must compete. The competitor who has not
been eliminated once all other competitors have been is declared the winner.
HELL BOUND MATCH: A Hell Bound Match is an Elimination Match with the
stipulations "No Disqualifications" and "Falls Count
Anywhere" added. The match is thus named due to its most common venue, the
WAW Special Event, "Hell Bound."
TACK MATCH: A Tack Match features two competitors attempting to force
each other into a bed of thumbtacks. Whoever is put into the tacks is defeated.
BREAKTHROUGH MATCH: A Breakthrough Match features two competitors
attempting to slam each other through wooden boards. This match is best
two-out-of-three falls.
BASES LOADED MATCH: To win, a competitor must slap each turnbuckle consecutively
without being interrupted. An "interruption" would be any contact at
all from the other competitor.
CEMETERY GATES MATCH: A Cemetery Gates Match is a No-Disqualifications,
Falls Count Anywhere Match where the only ways to win are Knock-Out and
Technical Knock-Out. This tends to be the most brutal and violent of WAW
matches.
FIRST BLOOD MATCH: A First Blood Match is a No-Disqualifications Match in
which you must draw blood from your opponent in order to win.
SINGAPORE CANE/KENDO STICK MATCH: A Singapore
Cane (or "Kendo Stick") Match has the same basic rules as a Singles
Match except that both competitors are allowed to use the pre-approved wooden
weapons. All other rules apply, including disqualifications, and falls must
take place inside the ring.
LADDER MATCH: A Ladder Match is a No-Disqualifications Match in which a
championship belt or other prize is suspended high above the ring, and the only
way to win is by climbing a ladder and gaining physical possession of the
prize.
STRAP MATCH: A Strap Match has the same basic rules as a Singles Match
except that both competitors are allowed to use the pre-approved leather straps.
All other rules apply including disqualifications and falls only count inside
the ring.
BODY BAG MATCH: A No-Disqualifications Match in
which the only way to win is to completely zip an opponent into a body bag.
DOG COLLAR MATCH: A No-Disqualifications Match in which opponents are
bound together by a chain between two collars wrapped around their necks.
LUMBERJACK MATCH: A normal singles match except that the ring is
surrounded by other wrestlers who are free to act as they will when a
competitor exits the ring.
BATTLEFIELD MATCH: A team versus team, no disqualifications, falls count
anywhere contest of eliminations. The team which
eliminates all four members of the opposing team wins.
BRUTALITY MATCH: In order to win, one must score three different types of
falls determined prior to the match. The first Brutality Match required one
pinfall, one submission, and one drawing blood.
TRICK OR TREAT MATCH: A falls count anywhere match
with 13 boxes. Anything found inside the boxes is legal for use as a weapon.
Falls count anywhere.
RESERVE MATCH: A team oriented match in which two or more teams start,
but with only one member of each team present to start. When a member of a team
is eliminated, the reserve member replaces them. When only one participant in
the match is left, his or her team is declared winner.
COFFIN MATCH: A match in which there is only one
way to win: seal your opponent in a wooden coffin. The fall only counts when
exactly four nails are driven all the way in to the four points of the cross on
the lid.
BARBED WIRE MATCH: A no disqualifications, falls count anywhere match in
which the ring ropes, ring posts, and an assortment of weapons are all wrapped
in barbed wire. Opponents are also given barbed wire with which to start the
match.
BEST OF THREE, FIVE, OR SEVEN SERIES: Usually
singles matches, the object is to win 2 out of 3, 3 out of 5, or 4 out of 7.
STRAIGHTJACKET MATCH: A no disqualifications, falls count anywhere match
in which the only way to win is by getting your opponent in a straightjacket.
FINISHER MATCH: A no disqualifications, falls count anywhere match in
which the only way to win is by using a finishing move. Each competitor is
allowed two moves he or she can use to end the match.
ARMED ROBBERY MATCH: A no disqualifications, falls count
anywhere match in which the only way to win is by stealing the
opponent's finisher. The opposite of a Finisher Match, each competitor is given
two of their opponent's moves by which they can win.
CAPTURE THE FLAG MATCH: Each competitor or team involved in the match has
an assigned flag of a specific color or design attached to an extended ring
post. Once a competitor's flag is captured, he, she, or the team is eliminated
from the contest. A single competitor or team must not only defend their flag,
but attempt to capture the opponent's flag. In a Sudden Death version, the
first competitor or team to capture an opponent's flag wins and the contest is
over.
I QUIT MATCH: A no disqualifications, falls count
anywhere match in which the only way to win is for one competitor to get
another competitor to say the words "I quit."
30-MINUTE IRON MAN MATCH: Similar to a Singles Match with a 30-Minute
time limit, but instead of ending with the first fall, the falls are counted as
points and whichever competitor has the most points by the time limit wins.
60-MINUTE IRON MAN MATCH: The same as the 30-Minute Iron Man Match but
with a one hour time limit.
TOP ROPE TURBULENCE MATCH: The only way to win is by executing a move
from or off the top rope. In order for the move to qualify as a top rope
maneuver, the competitor executing the move must start with both feet on the
top rope.
HOGTIE MATCH: The only way to win is by one competitor successfully
hogtying another, meaning ankles and wrists must be bound behind the opponent’s
back.
BRING THE HARDCORE: A no disqualifications, falls count anywhere contest
where fans in the live audience supply the weapons to the competitors.
ABSOLUTE VICTORY: Similar to a standard singles match, but a competitor
must score both a pinfall and a submission in order to win.
PURE WRESTLING MATCH: Similar to a standard singles match but with
stricter, more strenuous rules.
1. The contest will officially begin with a collar-elbow tie-up which the
referee will check for authenticity before calling for the bell to open the
contest.
2. The contest is scheduled for one fall to a finish.
3. There will be a time limit of 25 minutes at which point, if no decision has
yet been made, the contest will be declared a draw and, if a stipulation or
championship is on the line, no titles shall change hands and all stipulations
are null and void.
4. In title matches and/or matches with stipulations,
the title can change hands by disqualification and stipulations awarded to the
competitor not disqualified.
5. A count of 20 will be issued for time spent outside of the ring.
6. In title matches and/or matches with stipulations,
the title can change hands by count out and stipulations awarded to the
competitor not counted out.
7. The referee has jurisdiction anywhere in the
building, not just between the ropes (killing WAW’s jurisdictional "no
man's land" rule).
8. You're only allowed three rope-breaks from submissions or pins, after which
time use of the ropes is completely legal and will not break a hold of any
kind.
9. Climbing the ropes is illegal. First offense is a warning. Each following
offense will cost a rope break. If you are caught climbing the ropes and you
have no rope breaks to sacrifice, you will be disqualified.
10. No closed-fists will be allowed. First offense is a warning. Each following
offense will cost you a rope break. If you are caught throwing a closed fist
and you have no rope breaks to sacrifice, you will be disqualified.
STAPLER MATCH: A variation of the Ladder Match where a Staple Gun is
suspended above the ring. The only way to win is by using the Staple Gun to
staple the opponent.
STEEL CHAIRS MATCH: A match which starts with four steel chairs in the
ring, one in each corner, and more outside the ring and under the ring, legal
for use as weapons.
TABLES MATCH: A match in which the only way to win is to put the opponent
forcibly through a table. In the case of multiple competitors, it may be done
elimination or sudden death style. When done elimination style at Legacy, it’s
known as The Lumberyard Match. When teams are involved, victory may be awarded
to team eliminations meaning entire teams must be eliminated by putting
individual members through tables, or single eliminations meaning only one
member of a team needs to be put through a table for an entire team to be
eliminated.
HELLFIRE MATCH: Similar to a ladder match, a bottle of The Jersey Devil's
Hellfire Formula and two lighters are suspended above the ring. Whoever gets
Hellfired loses.